Changes

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Classes

Name

Description

Public class

FMeshChange

FMeshChange represents an undoable change to a FDynamicMesh3.

Public class

FMeshReplacementChange

FMeshReplacementChange represents an undoable complete change to a FDynamicMesh3.

Public class

FMeshSelectionChange

FMeshSelectionChange represents an reversible change to a UMeshSelectionSet

Public class

FMeshSelectionChangeBuilder

FMeshSelectionChangeBuilder can be used to construct a FMeshSelectionChange.

Public class

FMeshVertexChange

FMeshVertexChange represents an reversible change to a set of vertex positions.

Public class

FMeshVertexChangeBuilder

FMeshVertexChangeBuilder can be used to construct a FMeshVertexChange.

Public class

IMeshCommandChangeTarget

IMeshCommandChangeTarget is an interface which is used to apply a mesh change

Public class

IMeshReplacementCommandChangeTarget

IMeshReplacementCommandChangeTarget is an interface which is used to apply a mesh replacement change

Public class

IMeshVertexCommandChangeTarget

IMeshVertexCommandChangeTarget is an interface which is used to apply a FMeshVertexChange

Public class

TValueWatcher

TValueWatcher is used to implement a common Tool pattern where it is necessary to essentially poll a value to see if it has changed, and if it has, call a function.

Public class UClass Transient

UDynamicMeshReplacementChangeTarget

Bare bones wrapper of FDynamicMesh3 that supports MeshReplacementChange-based updates.

Public class

UMeshCommandChangeTarget

Public class

UMeshReplacementCommandChangeTarget

Public class

UMeshVertexCommandChangeTarget

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