AssetGenerationMode

How should Assets auto-generated by Modeling Tools be handled in terms of saving, naming, etc

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category=GeneratedModelingAssets)
EModelingModeAssetGenerationBehavior AssetGenerationMode

Remarks

How should Assets auto-generated by Modeling Tools be handled in terms of saving, naming, etc

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