FMovieSceneChanges

Previous values for data that we modified in the sequence for restoration in shutdown.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h

Include

#include "MoviePipeline.h"

Syntax

struct FMovieSceneChanges

Remarks

Previous values for data that we modified in the sequence for restoration in shutdown.

Variables

Name Description

Public variable

bool

 

bSequencePlaybackRangeLocked

Public variable

bool

 

bSequenceReadOnly

Public variable

EMovieSceneEval...

 

EvaluationType

Master level settings.

Public variable

TRange< FFrameN...

 

PlaybackRange

Public variable

TArray< FSegmen...

 

Segments

Shot-specific settings.

Classes

Name

Description

Public struct

FSegmentChange

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss