Module |
|
Header |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/Net/NUTUtilNet.h |
Include |
#include "Net/NUTUtilNet.h" |
Source |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/NUTUtilNet.cpp |
static void HandleBeaconReplicate
(
AActor * InBeacon,
UNetConnection * InConnection
)
Handles setting up the client beacon once it is replicated, so that it can properly send RPC's (normally the serverside client beacon links up with the pre-existing beacon on the clientside, but with unit tests there is no pre-existing clientside beacon)
Parameter |
Description |
---|---|
InBeacon |
The beacon that should be setup |
InConnection |
The connection associated with the beacon |