FSimulationTickState::GetRemainingAllowedSimulationTime

How much granted simulation time is left to process.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTick.h

Include

#include "NetworkedSimulationModelTick.h"

Syntax

FNetworkSimTime GetRemainingAllowedSimulationTime() const

Remarks

How much granted simulation time is left to process.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss