Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/Movement/ParametricMovement.h |
Include |
#include "Movement/ParametricMovement.h" |
Source |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Private/Movement/ParametricMovement.cpp |
void MapTimeToTransform
(
const float InPosition,
FTransform & OutTransform
) const
Actually turn the given position into a transform. Again, should be static and not conditional on changing state outside of the network sim.