TFrameCmd< BaseCmdType, TickSettings, true >

Fixed tick specialization.

Windows
MacOS
Linux

Inheritance Hierarchy

BaseCmdType

TFrameCmd< BaseCmdType, TickSettings, true >

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelBufferTypes.h

Include

#include "NetworkedSimulationModelBufferTypes.h"

Syntax

template<typename BaseCmdType, typename TickSettings>
struct TFrameCmd< BaseCmdType, TickSettings, true > : public BaseCmdType

Remarks

Fixed tick specialization.

Functions

Name Description

Public function Const

FNetworkSimT...

 

GetFrameDeltaTime()

Public function Const

void

 

Log

Public function

void

 

NetSerialize

(
    const FNetSerializeParams& P
)

Public function

void

 

SetFrameDeltaTime

(
    const FNetworkSimTime& InTime
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss