Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelCues.h |
Include |
#include "NetworkedSimulationModelCues.h" |
void SetMaxDispatchTime
(
const FNetworkSimTime & NewMaxTime
) const
Set max simulation time to invoke cues for. Clearing = always process latest. This is used for interpolation or client side buffering delaying cues until "its time".