TNetSimCueDispatcher::SetMaxDispatchTime

Set max simulation time to invoke cues for. Clearing = always process latest. This is used for interpolation or client side buffering delaying cues until "its time".

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelCues.h

Include

#include "NetworkedSimulationModelCues.h"

Syntax

void SetMaxDispatchTime
(
    const FNetworkSimTime & NewMaxTime
) const

Remarks

Set max simulation time to invoke cues for. Clearing = always process latest. This is used for interpolation or client side buffering delaying cues until "its time".

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