| TNetworkSimBufferTypes
|
Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelBufferTypes.h |
Include |
#include "NetworkedSimulationModelBufferTypes.h" |
template<typename InInputCmd, typename InSyncState, typename InAuxState, typename InDebugState>
struct TNetworkSimBufferTypes
A collection of the system's buffer types. This allows us to collapse the 4 types into a single type to use a template argument elsewhere.
Name |
Description |
|
---|---|---|
|
select_type |
Template access via ENetworkSimBufferTypeId when "which buffer" is parameterized. |
Name |
Description |
---|---|
TAuxState |
|
TDebugState |
|
TInputCmd |
Quick access to types when you know what you want. |
TSyncState |