Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelDebugger.h |
Include |
#include "NetworkedSimulationModelDebugger.h" |
template<typename TBuffer>
void GatherDebugGraph
(
FNetworkSimulationModelDebuggerManager & Out,
UCanvas * Canvas,
TBuffer * DebugBuffer,
FRect DrawRect,
const float MaxColumnTimeSeconds,
const float MaxLocalFrameTime,
const FString & Header,
FCachedScreenPositionMap & SendCache,
FCachedScreenPositionMap & RecvCache
)