Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelRepControllers.h |
Include |
#include "NetworkedSimulationModelRepControllers.h" |
int32 GetProxyDirtyCount
(
TNetworkSimBufferContainer< Model > & Buffers
) const
Used for client shadowstate compares. Should just call GetDirtyCount() on the buffer you are replicating.