| USubsystem::Initialize()
|
Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationGlobalManager.h |
Include |
#include "NetworkedSimulationGlobalManager.h" |
Source |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Private/NetworkedSimulationGlobalManager.cpp |
virtual void Initialize
(
FSubsystemCollectionBase & Collection
)
Subsystem Init/Deinit.