Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/NetworkPredictionExtrasFlyingPawn.h |
Include |
#include "NetworkPredictionExtrasFlyingPawn.h" |
Source |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/NetworkPredictionExtrasFlyingPawn.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Gameplay")
int32 GetPendingFrame() const
Only intended for debugging in test map examples. Not really intended to be useful for general game code use.