SpawnNumber

Controls whether or not particles are spawned as a result of handling the event.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Event Handler Options")
uint32 SpawnNumber

Remarks

Controls whether or not particles are spawned as a result of handling the event. Only valid for EScriptExecutionMode::SpawnedParticles. If Random Spawn Number is used, this will act as the maximum spawn range.

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