| FPrimitiveSceneProxy::GatherSimpleLights()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include |
#include "NiagaraComponent.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual void GatherSimpleLights
(
const FSceneViewFamily & ViewFamily,
FSimpleLightArray & OutParticleLights
) const
Virtual bool CanBeOccluded() const override { return !MaterialRelevance.bDisableDepthTest; }Callback from the renderer to gather simple lights that this proxy wants renderered.