SerializeNiagaraShaderMaps

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h

Include

#include "NiagaraScript.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp

Syntax

void SerializeNiagaraShaderMaps
(
    const TMap< const ITargetPlatform *, TArray< FNiagaraShaderScript * >> * PlatformScriptResourcesToSave,
    FArchive & Ar,
    TArray< FNiagaraShaderScript > & OutLoadedResources
)

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