Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid2DCollection.h |
Include |
#include "NiagaraDataInterfaceGrid2DCollection.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceGrid2DCollection.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara)
virtual bool FillRawTexture2D
(
const UNiagaraComponent * Component,
UTextureRenderTarget2D * Dest,
int & TilesX,
int & TilesY
)