FunctionScriptAssetObjectPath

A path to a script asset which can be used to assign the function script the first time that default pins are generated.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, Meta=(SkipForCompileHash="true"))
FName FunctionScriptAssetObjectPath

Remarks

A path to a script asset which can be used to assign the function script the first time that default pins are generated. This is used so that the function nodes can be populated in the graph context menu without having to load all of the actual script assets.

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