UOculusFunctionLibrary::EnableAutoLoadingSplashScreen

Enables/disables splash screen to be automatically shown when LoadMap is called.

Windows
MacOS
Linux

Deprecated

References

Module

OculusHMD

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h

Include

#include "OculusFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OculusLibrary",
          Meta=(DeprecatedFunction, DeprecationMessage="UOculusFunctionLibrary::EnableAutoLoadingSplashScreen has been deprecated and no longer functions as before. Use the generic UStereoLayerFunctionLibrary::EnableAutoLoadingSplashScreen instead"))
static void EnableAutoLoadingSplashScreen
(
    bool bAutoShowEnabled
)

Remarks

Enables/disables splash screen to be automatically shown when LoadMap is called.

Parameters

Parameter

Description

bAutoShowEnabled

(in) True, if automatic showing of splash screens is enabled when map is being loaded.

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