UOculusCreateSessionCallbackProxy::CreateSession

Kick off CreateSession check. Asynchronous see OnCreateSessionCompleteDelegate for results.

Windows
MacOS
Linux

References

Module

OnlineSubsystemOculus

Header

/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusCreateSessionCallbackProxy.h

Include

#include "OculusCreateSessionCallbackProxy.h"

Source

/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusCreateSessionCallbackProxy.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Oculus|Session", Meta=(BlueprintInternalUseOnly="true"))
static UOculusCreateSessionCallbackProxy * CreateSession
(
    int32 PublicConnections,
    FString OculusMatchmakingPool
)

Remarks

Kick off CreateSession check. Asynchronous see OnCreateSessionCompleteDelegate for results.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss