UOculusCreateSessionCallbackProxy

Exposes CreateSession of the Platform SDK for blueprint use.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

OnlineSubsystemOculus

Header

/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusCreateSessionCallbackProxy.h

Include

#include "OculusCreateSessionCallbackProxy.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UOculusCreateSessionCallbackProxy : public UOnlineBlueprintCallProxyBase

Remarks

Exposes CreateSession of the Platform SDK for blueprint use.

Variables

Name Description

Public variable UProperty BlueprintAssignable

FEmptyOnlineDel...

 

OnFailure

Called when there was an error creating the session.

Public variable UProperty BlueprintAssignable

FEmptyOnlineDel...

 

OnSuccess

Called when the session was created successfully.

Constructors

Name Description

Public function

UOculusCreateSessionCallbackProxy

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category, Meta

UOculusCreat...

 

CreateSession

(
    int32 PublicConnections,
    FString OculusMatchmakingPool
)

Kick off CreateSession check. Asynchronous see OnCreateSessionCompleteDelegate for results.

Overridden from UBlueprintAsyncActionBase

Name Description

Public function Virtual

void

 

Activate()

UOnlineBlueprintCallProxyBase interface

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