Module |
|
Header |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h |
Include |
#include "OpenColorIOShared.h" |
Source |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShaderMap.cpp |
void Compile
(
FOpenColorIOTransformResource * InColorTransform,
const FOpenColorIOShaderMapId & InShaderMapId,
TRefCountPtr< FShaderCompilerEnvironment > InCompilationEnvironment,
const FOpenColorIOCompilationOutput & InOpenColorIOCompilationOutput,
EShaderPlatform InPlatform,
bool bSynchronousCompile,
bool bApplyCompletedShaderMapForRendering
)
Compiles the shaders for a color transform and caches them in this shader map. Compiles the shaders for a color transform and caches them in this shader map.
Parameter |
Description |
---|---|
InColorTransform |
The color transform to compile shaders for. |
InShaderMapId |
the set of static parameters to compile for |
InPlatform |
The platform to compile to |
InColorTransform |
The ColorTransform to compile shaders for. |
InShaderMapId |
the color transform id and set of static parameters to compile for |
InPlatform |
The platform to compile to |