Module |
|
Header |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h |
Include |
#include "OpenColorIOShared.h" |
Source |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShaderMap.cpp |
bool ProcessCompilationResults
(
const TArray< TSharedRef< FShaderCommonCompileJob, ESPMode::ThreadSafe >> & InCompilationResults,
int32 & InOutResultIndex,
float & InOutTimeBudget
)
Sorts the incoming compiled jobs into the appropriate OCIO shader maps, and finalizes this shader map so that it can be used for rendering.