UOpenColorIOColorTransform::ProcessSerializedShaderMaps

Helper function to register serialized shader maps for the given color transform resources

Windows
MacOS
Linux

References

Module

OpenColorIO

Header

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOColorTransform.h

Include

#include "OpenColorIOColorTransform.h"

Source

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOColorTransform.cpp

Syntax

static void ProcessSerializedShaderMaps
(
    UOpenColorIOColorTransform * Owner,
    TArray< FOpenColorIOTransformResource > & LoadedResources,
    FOpenColorIOTransformResource *(&) OutColorTransformResourcesLoaded
)

Remarks

Helper function to register serialized shader maps for the given color transform resources

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