FSocialUserListConfig

Configuration of [ISocialUserList](API\Plugins\Party\User\ISocialUserList) properties that are immutable once the list is created.

Windows
MacOS
Linux

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/ISocialUserList.h

Include

#include "User/ISocialUserList.h"

Syntax

class FSocialUserListConfig

Remarks

Configuration of ISocialUserList properties that are immutable once the list is created.

Variables

Name Description

Public variable

bool

 

bAutoUpdate

Whether or not the list should be polled regularly for updates (as opposed to manually having UpdateNow triggered)

Public variable

bool

 

bSortDuringUpdate

Public variable

ESocialUserStat...

 

ForbiddenPresenceFlags

Public variable

TArray< ESocial...

 

ForbiddenSubsystems

Public variable

TArray< TFuncti...

 

GameSpecificStatusFilters

These functions run whenever the User broadcasts OnGameSpecificStatusChanged and if they all return true will trigger a full re-evaluation of this user for list eligibility.

Public variable

FString

 

Name

Public variable

FOnCustomFilter...

 

OnCustomFilterUser

Delegate that is evaluated every time we test a user for inclusion/exclusion.

Public variable

ESocialRelation...

 

RelationshipType

Public variable

TArray< ESocial...

 

RelevantSubsystems

Public variable

ESocialUserStat...

 

RequiredPresenceFlags

Constructors

Name Description

Public function

FSocialUserListConfig()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FSocialUserListConfig& Other...
)

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