FAnimNode_WheelHandler::InitializeBoneReferences

Initialize any bone references you have

Windows
MacOS
Linux

Override Hierarchy

FAnimNode_SkeletalControlBase::InitializeBoneReferences()

FAnimNode_WheelHandler::InitializeBoneReferences()

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/AnimNode_WheelHandler.h

Include

#include "AnimNode_WheelHandler.h"

Source

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/AnimNode_WheelHandler.cpp

Syntax

virtual void InitializeBoneReferences
(
    const FBoneContainer & RequiredBones
)

Remarks

Initialize any bone references you have

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