FPicpCameraBlendingParameters

Windows
MacOS
Linux

References

Module

PicpProjection

Header

/Engine/Plugins/Runtime/nDisplay/Source/PicpProjection/Public/Blueprints/ReprojectionBlendingData.h

Include

#include "Blueprints/ReprojectionBlendingData.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="PICP")
struct FPicpCameraBlendingParameters

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FPicpCameraChro...

 

CameraChromakey

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UTextureRenderT...

 

CameraOverlayFrame

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UCineCameraComp...

 

CineCamera

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

FieldOfViewMultiplier

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FString

 

RTTViewportId

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FVector

 

SoftEdge

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