[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="PICP")
TArray< USceneCaptureComponent2D * > SourceFrames
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="PICP")
TArray< USceneCaptureComponent2D * > SourceFrames