[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="PICP")
ECameraOverlayRenderMode OverlayBlendMode
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="PICP")
ECameraOverlayRenderMode OverlayBlendMode