| UMeshEditorCommand::RegisterUICommand()
|
Module |
|
Header |
/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/HardenOrSoftenEdge.h |
Include |
#include "HardenOrSoftenEdge.h" |
virtual void RegisterUICommand
(
class FBindingContext * BindingContext
)
Registers the UI command for this mesh editor command