Module |
|
Header |
/Engine/Plugins/Importers/Experimental/RemoteImport/Source/RemoteImportLibrary/Public/RemoteImportLibrary.h |
Include |
#include "RemoteImportLibrary.h" |
Source |
/Engine/Plugins/Importers/Experimental/RemoteImport/Source/RemoteImportLibrary/Private/RemoteImportLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="RemoteImport|Server")
static bool IsRemoteImportServerActive()
Whether the server is currently active