| UObjectBase
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Module |
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Header |
/Engine/Plugins/Importers/Experimental/RemoteImport/Source/RemoteImportLibrary/Public/RemoteImportLibrary.h |
Include |
#include "RemoteImportLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(Experimental))
class URemoteImportLibrary : public UBlueprintFunctionLibrary
Exposes:
API to enable/disable RemoteImport server (process visibility for clients)
API to register/unregister RemoteImportAnchors (specific destination for clients)
No constructors are accessible with public or protected access.
Name | Description | ||
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FSimpleMulti... |
GetAnchorListChangeDelegate() |
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ImportSource |
Triggers OnImportFileDelegate on specified Anchor |
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IsRemoteImportServerActive() |
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ListAnchors() |
List registered Anchor names. |
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RegisterAnchor ( |
Register a possible destination for a remote import |
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StartRemoteImportServer() |
Enable the server so that the process is visible to clients |
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StopRemoteImportServer() |
Disable the server so that the process is hidden to clients |
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UnregisterAnchor ( |
Remove a destination |
Name |
Description |
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Anchors |
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Instance |
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OnAnchorListChange |