UResonanceAudioSpatializationSourceSettings::SetSoundSourceSpread

Sets the sound source spread (width), applies, and updates.

Windows
MacOS
Linux

References

Module

ResonanceAudio

Header

/Engine/Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Public/ResonanceAudioSpatializationSourceSettings.h

Include

#include "ResonanceAudioSpatializationSourceSettings.h"

Source

/Engine/Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioSpatializationSourceSettings.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ResonanceAudio|SoundSourceSpatializationSettings")
void SetSoundSourceSpread
(
    float InSpread
)

Remarks

Sets the sound source spread (width), applies, and updates.

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