Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneFolderExtensions.h |
Include |
#include "ExtensionLibraries/MovieSceneFolderExtensions.h" |
Source |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneFolderExtensions.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Sequencer Tools | Folders",
Meta=(ScriptMethod))
static bool SetFolderName
(
UMovieSceneFolder * Folder,
FName InFolderName
)
Set the name of the given folder
True if the setting of the folder name succeeds
Parameter |
Description |
---|---|
Folder |
The folder to set the name of |
InFolderName |
The new name for the folder |