USoundNodeModPlayer::ParseNodes

Windows
MacOS
Linux

References

Module

SoundMod

Header

/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h

Include

#include "SoundNodeModPlayer.h"

Source

/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundNodeModPlayer.cpp

Syntax

virtual void ParseNodes
(
    FAudioDevice * AudioDevice,
    const UPTRINT NodeWaveInstanceHash,
    FActiveSound & ActiveSound,
    const FSoundParseParameters & ParseParams,
    TArray< FWaveInstance * > & WaveInstances
)

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