USourceEffectMidSideSpreaderPreset::SetSettings

Change settings of your effect from blueprints. Will broadcast changes to active instances.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectMidSideSpreader.h

Include

#include "SourceEffects/SourceEffectMidSideSpreader.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectMidSideSpreader.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects")
void SetSettings
(
    const FSourceEffectMidSideSpreaderSettings & InSettings
)

Remarks

Change settings of your effect from blueprints. Will broadcast changes to active instances.

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