Settings

The copy of the settings struct.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Audio|Effects")
FSourceEffectMidSideSpreaderSettings Settings

Remarks

The copy of the settings struct. Can't be written to in BP, but can be read. Note that the value read in BP is the serialized settings, will not reflect dynamic changes made in BP.

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