Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Public/VPBookmarkEditorBlueprintLibrary.h |
Include |
#include "VPBookmarkEditorBlueprintLibrary.h" |
Source |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Private/VPBookmarkEditorBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks")
static AActor * AddBookmarkAtCurrentLevelEditorPosition
(
const TSubclassOf< AActor > ActorClass,
const FVPBookmarkCreationContext CreationContext,
const FVector Offset,
const bool bFlattenRotation
)