UVPBookmarkEditorBlueprintLibrary::AddBookmarkAtCurrentLevelEditorPosition

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MacOS
Linux

References

Module

VPBookmarkEditor

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Public/VPBookmarkEditorBlueprintLibrary.h

Include

#include "VPBookmarkEditorBlueprintLibrary.h"

Source

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Private/VPBookmarkEditorBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks")
static AActor * AddBookmarkAtCurrentLevelEditorPosition
(
    const TSubclassOf< AActor > ActorClass,
    const FVPBookmarkCreationContext CreationContext,
    const FVector Offset,
    const bool bFlattenRotation
)

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