AVirtualCameraPlayerControllerBase::GetPlaybackPosition

Gets the playback position of the level sequence

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Sequencer|Playback")
FFrameTime GetPlaybackPosition()

Remarks

Gets the playback position of the level sequence

Returns

the current playback position

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss