Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include |
#include "VirtualCameraPlayerControllerBase.h" |
Source |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Movement")
bool ToggleAxisFreeze
(
const EVirtualCameraAxis AxisToToggle
)
Toggles the freeze on a given axis; returns new frozen state.
the new frozen state of AxisToToggle (true = frozen)
Parameter |
Description |
---|---|
AxisToToggle |
The axis whose lock should be toggled |