UVirtualCameraMovement::GetTransform

Get the modified transform.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovement.h

Include

#include "VirtualCameraMovement.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera")
FTransform GetTransform() const

Remarks

Get the modified transform.

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