UWindowsMixedRealityHandTrackingFunctionLibrary::GetHandJointTransform

Get Transform for a point on the hand.

Windows
MacOS
Linux

References

Module

WindowsMixedRealityHandTracking

Header

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityHandTracking/Public/WindowsMixedRealityHandTrackingFunctionLibrary.h

Include

#include "WindowsMixedRealityHandTrackingFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityHandTracking/Private/WindowsMixedRealityHandTrackingFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|WindowsMixedReality")
static bool GetHandJointTransform
(
    EControllerHand Hand,
    EWMRHandKeypoint Keypoint,
    FTransform & Transform,
    float & Radius
)

Remarks

Get Transform for a point on the hand.

Returns

true if the output param was populated with a valid value, false means that the tracking is lost and output is undefined.

Parameters

Parameter

Description

Hand

Keypoint

the specific joint or wrist point to fetch.

Transform

The joint's transform.

Radius

The distance from the joint position to the surface of the hand.

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