Module |
|
Header |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityHandTracking/Public/WindowsMixedRealityHandTrackingFunctionLibrary.h |
Include |
#include "WindowsMixedRealityHandTrackingFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityHandTracking/Private/WindowsMixedRealityHandTrackingFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|WindowsMixedReality")
static bool GetHandJointTransform
(
EControllerHand Hand,
EWMRHandKeypoint Keypoint,
FTransform & Transform,
float & Radius
)
Get Transform for a point on the hand.
true if the output param was populated with a valid value, false means that the tracking is lost and output is undefined.
Parameter |
Description |
---|---|
Hand |
|
Keypoint |
the specific joint or wrist point to fetch. |
Transform |
The joint's transform. |
Radius |
The distance from the joint position to the surface of the hand. |