[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category=Media)
bool AllowNonStandardCodecs
Whether to allow the loading of media that uses non-standard codecs (default = off).
By default, the player will attempt to detect audio and video codecs that are not supported by the operating system out of the box, but may require the user to install additional codec packs. Enable this option to skip this check and allow the usage of non-standard codecs.