Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
Include |
#include "BehaviorTree/BTCompositeNode.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp |
bool DoDecoratorsAllowExecution
(
UBehaviorTreeComponent & OwnerComp,
int32 InstanceIdx,
int32 ChildIdx
) const
Is child execution allowed by decorators?