Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/AITypes.h |
Include |
#include "AITypes.h" |
namespace EPawnActionAbortState
{
enum Type
{
NeverStarted,
NotBeingAborted,
MarkPendingAbort,
LatentAbortInProgress,
AbortDone,
MAX,
}
}
Name |
Description |
---|---|
NeverStarted |
|
NotBeingAborted |
|
MarkPendingAbort |
This means waiting for child to abort before aborting self. |
LatentAbortInProgress |
|
AbortDone |
|
MAX |