FNavLocalGridData::IsLineObstructed

Check if line trace between local coords on grid hits any obstacles, doesn't validate coords!

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridData.h

Include

#include "Navigation/NavLocalGridData.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridData.cpp

Syntax

bool IsLineObstructed
(
    const FIntVector & StartCoords,
    const FIntVector & EndCoords
) const

Remarks

Check if line trace between local coords on grid hits any obstacles, doesn't validate coords!

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss