UCrowdFollowingComponent::ApplyCrowdAgentVelocity
Module
|
AIModule
|
Header
|
/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h
|
Include
|
#include "Navigation/CrowdFollowingComponent.h"
|
virtual void ApplyCrowdAgentVelocity
(
const FVector & NewVelocity,
const FVector & DestPathCorner,
bool bTraversingLink
)
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