UCrowdManager::SetSingleAreaVisibilityOptimization

Block path visibility raycasts when crossing different nav areas

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h

Include

#include "Navigation/CrowdManager.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdManager.cpp

Syntax

void SetSingleAreaVisibilityOptimization
(
    bool bEnable
)

Remarks

Block path visibility raycasts when crossing different nav areas

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