RequestMove

Overload list

Windows
MacOS
Linux
Name Description

Public function Virtual

FAIRequestID

 

RequestMove

(
    const FAIMoveRequest& RequestData,
    FNavPathSharedPtr InPath
)

Start movement along path

Public function

FAIRequestID

 

RequestMove

(
    FNavPathSharedPtr InPath,
    const AActor* InDestinationAct...,
    float InAcceptanceRadius,
    bool InStopOnOverlap,
    FCustomMoveSharedPtr InGameData
)

This function is now deprecated, please use version with FAIMoveRequest parameter instead.

Public function Virtual

FAIRequestID

 

RequestMove

(
    FNavPathSharedPtr Path,
    FRequestCompletedSignature OnComple...,
    const AActor* DestinationActor,
    float AcceptanceRadius,
    bool bStopOnOverlap,
    FCustomMoveSharedPtr GameData
)

This function is now deprecated, please use version with FAIMoveRequest parameter instead. Any observers needs to register with OnRequestFinished mutlicast delegate now.

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