UAIPerceptionSystem::RegisterSource

Requests registration of a given actor as a perception data source for specified sense

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionSystem.h

Include

#include "Perception/AIPerceptionSystem.h"

Source

/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp

Syntax

void RegisterSource
(
    FAISenseID SenseID,
    AActor & SourceActor
)

Remarks

Requests registration of a given actor as a perception data source for specified sense

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